## b_mod_state 此功能模块提供给用户进行应用的开发: 状态:进入状态时执行的函数、在此状态下执行的函数、离开状态时执行的函数 事件:每个状态可附加一个事件表:事件&事件处理函数 ### 数据结构 ```C typedef void (*pStateEvenHandler_t)(uint32_t event, void *arg); typedef void (*pStateEnterHandler_t)(uint32_t pre_state); typedef void (*pStateExitHandler_t)(void); typedef void (*pStateHandler_t)(void); typedef struct { uint32_t event; pStateEvenHandler_t handler; } bStateEvent_t; typedef struct { bStateEvent_t *p_event_table; uint32_t number; } bStateEventTable_t; typedef struct { uint32_t state; pStateEnterHandler_t enter; pStateExitHandler_t exit; pStateHandler_t handler; bStateEventTable_t event_table; } bStateInfo_t; ``` ### 接口介绍 ```C #define bSTATE_REG_INSTANCE(state_info) //注册状态信息 int bStateTransfer(uint32_t state); //切换状态 int bStateInvokeEvent(uint32_t event, void *arg); //触发事件 int bGetCurrentState(void); //获取当前状态 ``` ###